Documentation: Performance Ranks | VRChat Creation
| Avatar Quality | Excellent | Good | Medium | Poor |
|---|---|---|---|---|
| Polygons | 32,000 | 70,000 | 70,000 | 70,000 |
| Bounds Size1 | 2.5m x 2.5m x 2.5m | 4m x 4m x 4m | 5m x 6m x 5m | 5m x 6m x 5m |
| Texture Memory | 40 MB | 75 MB | 110 MB | 150 MB |
| Skinned Meshes | 1 | 2 | 8 | 16 |
| Meshes | 4 | 8 | 16 | 24 |
| Material Slots | 4 | 8 | 16 | 32 |
| Dynamic Bone Components | 0 | 4 | 16 | 32 |
| Dynamic Bone Transforms | 0 | 16 | 32 | 256 |
| Dynamic Bone Colliders | 0 | 0 | 4 | 32 |
| Dynamic Bone Collision Check Count | 0 | 0 | 8 | 256 |
| PhysBones Components | 4 | 8 | 16 | 32 |
| PhysBones Affected Transforms | 16 | 64 | 128 | 256 |
| PhysBones Colliders | 4 | 8 | 16 | 32 |
| PhysBones Collision Check Count | 32 | 128 | 256 | 512 |
| Avatar Dynamics Contacts | 8 | 16 | 24 | 32 |
| Animators | 1 | 4 | 16 | 32 |
| Bones | 75 | 150 | 256 | 400 |
| Lights | 0 | 0 | 0 | 1 |
| Particle Systems | 0 | 4 | 8 | 16 |
| Total Particles Active | 0 | 300 | 1000 | 2500 |
| Mesh Particle Active Polys | 0 | 1000 | 2000 | 5000 |
| Particle Trails Enabled | False | False | True | True |
| Particle Collision Enabled | False | False | True | True |
| Trail Renderers | 1 | 2 | 4 | 8 |
| Line Renderers | 1 | 2 | 4 | 8 |
| Cloths | 0 | 1 | 1 | 1 |
| Total Cloth Vertices | 0 | 50 | 100 | 200 |
| Physics Colliders | 0 | 1 | 8 | 8 |
| Physics Rigidbodies | 0 | 1 | 8 | 8 |
| Audio Sources | 1 | 4 | 8 | 8 |
Note: avatar quest don’t have backface shader, the mesh has to be duplicated
| Avatar Quality | Excellent | Good | Medium | Poor |
|---|---|---|---|---|
| Polygons | 7,500 | 10,000 | 15,000 | 20,000 |
| Bounds Size1 | 2.5m x 2.5m x 2.5m | 4m x 4m x 4m | 5m x 6m x 5m | 5m x 6m x 5m |
| Texture Memory | 10 MB | 18 MB | 25 MB | 40 MB |
| Skinned Meshes | 1 | 1 | 2 | 2 |
| Meshes | 1 | 1 | 2 | 2 |
| Material Slots | 1 | 1 | 2 | 4 |
| Animators | 1 | 1 | 1 | 2 |
| Bones | 75 | 90 | 150 | 150 |
| PhysBones Components2 | 0 | 4 | 6 | 8 |
| PhysBones Affected Transforms2 | 0 | 16 | 32 | 64 |
| PhysBones Colliders2 | 0 | 4 | 8 | 16 |
| PhysBones Collision Check Count2 | 0 | 16 | 32 | 64 |
| Avatar Dynamics Contacts2 | 2 | 4 | 8 | 16 |
| Particle Systems | 0 | 0 | 0 | 2 |
| Total Particles Active | 0 | 0 | 0 | 200 |
| Mesh Particle Active Polys | 0 | 0 | 0 | 400 |
| Particle Trails Enabled | False | False | False | True |
| Particle Collision Enabled | False | False | False | True |
| Trail Renderers | 0 | 0 | 0 | 1 |
| Line Renderers | 0 | 0 | 0 | 1 |